Circular design with a shipwrecked airplane splitting the center.
Multi-tiered and long. Players can fight on the exposed top deck among crumpled vehicles or drop down into the lower scaffolding and maintenance walkways.
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is the third map in the "Victis" storyline (following TranZit and Die Rise). It transports the four characters (Marlton, Misty, Russman, and Stuhlinger) to an abandoned, sunken Wild West town beneath an Angolan city.
Unlike the original splash-damage Ray Gun, the Mark II is a highly precise, 3-round burst energy weapon. It boasted massive damage output and piercing capabilities, allowing players to mow down hordes of zombies efficiently. Following its debut in Vengeance, Treyarch retroactively added the Ray Gun Mark II to all Black Ops II Zombies maps, making it an essential tool for high-round Easter Egg attempts. ⚙️ How to Play Today
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: Set on a tropical island in the Indian Ocean, players battle around the wreckage of a crashed jet. Its small, circular design creates "all-out conflict" with very little room for long-range camping. The Zombies Experience: "Buried"
Beyond the maps themselves, "Vengeance" gifted Zombies players with a game-changing piece of firepower: the .
Here is a comprehensive breakdown of everything included in the Vengeance DLC. New Multiplayer Maps
Vengeance introduced the , the first (and only) DLC-exclusive weapon in Black Ops II . An SMG/AR hybrid, it offers low recoil, solid range, and a faster reload than most SMGs. While its damage is moderate (4–6 shots to kill), its accuracy and handling make it a versatile primary for mid-range engagements. It can be used in any multiplayer map (not just DLC maps) once the pack is owned, and it supports all attachment types, including the underbarrel grenade launcher. A welcome addition that shifted the SMG meta slightly toward control over raw fire rate.