Lossless Scaling V2.10.1 Jun 2026

Set to Auto and Aspect Ratio to ensure the game fills the screen properly without stretching.

The v2.10.1 update introduced several critical technical adjustments: LSFG 2.2 Integration

To run Lossless Scaling v2.10.1 effectively, the following system requirements are recommended: Lossless Scaling v2.10.1

: By reducing the rendering load on the primary GPU, users reported lower power consumption and temperatures, ideal for gaming in warmer climates. How Lossless Scaling Works

The Steam Deck’s APU struggles with AAA games at native 800p. Set the game to 540p, use FSR upscaling to 800p, then enable LSFG to double the frames. You get playable Cyberpunk 2077 at 35-40 FPS that feels like 60-80 FPS. Set to Auto and Aspect Ratio to ensure

To get the most out of version 2.10.1 and beyond, experts suggest the following configuration:

Version 2.10.1 introduces massive stability upgrades, refined artifacts reduction, and optimized machine learning models for its flagship feature: . Key Features of Version 2.10.1 1. LSFG 2.3 (Frame Generation Model) Set the game to 540p, use FSR upscaling

To simplify the settings menu, the separate "Vsync" and "Allow tearing" options have been combined into a single dropdown menu.

Lossless Scaling is a third-party software available on Steam. It injects upscaling and frame generation into almost any 3D or 2D application. Unlike native solutions like NVIDIA DLSS, AMD FSR, or Intel XeSS, Lossless Scaling works at the driver and display level. It does not require developer integration.

No software is perfect. Be aware of the following:

- Scaling only, no frame generation - Use LS1 or Integer scaling - Capture: DXGI

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