You must guide the Captain through a foggy, rock-filled strait. Look through the binoculars at the front.
Avoid touching coral or disturbing marine life.
Which you are playing on (for specific control layouts)?
: Take the right channel; the left channel is blocked by a fallen tree. Anna 2 Boat Trip Walkthrough
Before you step onto the boat, your preparation dictates how smoothly the trip unfolds. Certain items and relationship stats alter your available dialogue choices. Key Inventory Items to Bring
After navigating treacherous waters and solving puzzles, you will see your destination on the horizon. This is the final stretch, but don't let your guard down.
: The hint about the "ghost" at the House of Thieves is essential for solving the boat-landing puzzle. Anna's Quest Complete Walkthrough - Steam Community You must guide the Captain through a foggy,
: To scare the thieves near the dangerous path, you must craft a costume. Use scissors on stringy vines in the forest, combine them with a needle and bedsheet, and add a lantern. Use telekinesis to make the "ghost" float. Missable Collectible : Don't miss the hidden in a pencil jar during the flashback with Grandpa. Steam Community Anna: Extended Edition (The Sawmill & Ritual) If you are playing the psychological horror game , the "Boat" or "Water" puzzles revolve around the Sawmill. Purifying the Water : You must attach a to the chain in the Puddle Room. Use Electrum Dust
: Hidden inside a locked floorboard compartment in the cabin. The code is 4-8-2-1 .
: Must be at least Level 2 to prevent her from panicking during the rapid sequence. Which you are playing on (for specific control layouts)
Are you excited to embark on the thrilling boat trip in Anna 2? This walkthrough is designed to guide you through the entire journey, providing you with valuable tips, tricks, and insights to make the most out of your experience.
: In both games, right-clicking (examining) items in your inventory often unlocks "Intuitions" or specific dialogue triggers needed for the next step. Telekinesis is the Default Solution Anna's Quest
With the engine running smoothly again, you can spend time with one companion on the bow of the ship.
The trip begins with a choice regarding your departure style.
Go to the lake and use the magical violin on the "Weisse Frauen" (White Ladies) to clear the path and continue your journey. Quick Navigation Tips