Ez2c Dialogue Menu [better] Site

The (Easy-to-Use 2-Column Dialogue Menu) is a user interface modification. Its primary goal is to replace the standard, often limited, dialogue wheel or single-column list with a two-column, text-rich menu .

Dialogue options are cut off or invisible. Solution: Adjust the font size in the MCM settings. Also ensure your screen resolution is set correctly. EZ2C Dialogue Menu

In the vanilla game, a massive block of text covers the NPC's chest and face during dialogue. EZ2C tucks the menu neatly into the lower portions or corners of the screen. This allows you to appreciate facial animations, armor details, and environmental storytelling during long lore dumps. 2. Streamlined Questing The (Easy-to-Use 2-Column Dialogue Menu) is a user

This pairs beautifully with EZ2C by dynamically panning and zooming the camera onto the speaking NPC, mimicking a cinematic BioWare-style camera angle. Solution: Adjust the font size in the MCM settings

Function Display_EZ2C_Menu(dialogueNode): Set menuOpacity = 0.85 Set optionSpacing = "equal_radial" For each option in dialogueNode.options: option.icon = FetchToneIcon(option.tone) option.previewText = Truncate(option.fullText, 40) + "..." End For Sort options by userHistory.probability (descending) Render radial menu at 60% screen height Highlight defaultOption = options[0] End Function

Result: Players took 2–3 seconds to scan, often misclicking due to list length.

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